3 Plant Decks, a Spirit Deck, and Dice Roll Burn
September 3rd (Ku Sa) is Grass Day (Kusa no Hi).
 
 
Deck 1: “Rikka” Deck Featuring “Miracle Fertilizer”
3 Copy Plant
 3 Evil Thorn
 2 Lonefire Blossoms
 1 World Carrotweight Champion
 3 Rikka Petal
 3 Primula the Rikka Fairy
 1 Cyclamen the Rikka Fairy
 2 Mudan the Rikka Fairy
 1 Erica the Rikka Fairy
 1 Hellebore the Rikka Fairy
 3 Snowdrop the Rikka Fairy
3 Rikka Glamour
 2 Rikka Flurries
 2 One for One
 1 Foolish Burial
 1 Monster Reborn
 3 Miracle Fertilizer
 1 Harpie’s Feather Duster
2 Rikka Tranquility
 2 Rikka Sheet
3 Sylvan Princessprite
 3 Rikka Queen Strenna
 2 Kanzashi the Rikka Queen
 2 Teardrop the Rikka Queen
 1 Number 87: Queen of the Night
 1 Alsei, the Sylvan High Protector
 3 Aromseraphy Jasmine
 
 
Deck 2: Deck Featuring “Snyffus”
3 Snyffus
 3 White Rose Dragon
 1 Red Rose Dragon
 2 Revival Rose
 3 Rescue Cat
 1 X-Saber Airbellum
 3 Tribrigade Ceras
 3 Tribrigade Nabel
 3 Tribrigade Phractaur
3 Black Garden
 3 Ayer’s Rock Sunrise
 3 Tribrigade Airborne
 1 Frozen Rose
 2 Scapegoat
 2 One for One
 1 Monster Reborn
2 Tribrigade Revolt
 1 Blooming of the Darkest Rose
2 Garden Rose Maiden
 1 Black Rose Moonlight Dragon
 1 Black Rose Dragon
 1 Shooting Riser Dragon
 1 PSY-Framelord Omega
 1 Crystal Wing Sychro Dragon
 1 Crossrose Dragon
 1 Crystron Halqifibrax
 2 Tribrigade Felidgette the Fruitless Flower
 2 Tribrigade Lugarou the Silver Bullet
 2 Tribrigade Shrike the Wicked Wings
 
 
Deck 3: “Predaplant” Deck
3 Predaplant Spinodionaea
 3 Predaplant Chlamydosundew
 3 Predaplant Sarraceniant
 1 Predaplant Heliamphorhynchus
 1 Predaplant Banksiogre
 1 Predaplant Drosophyllum Hydra
 1 Predaplant Ophrys Scorpio
 1 Predaplant Darlingtonia Cobra
 1 Predaplant Squid Drosera
 3 Baobaboon
 1 Spore
1 Predaprime Fusion
 1 Predaplast
 3 Predapractice
 2 Predaponics
 1 Predapruning
 1 Polymerization
 1 Fusion Substitute
 1 Instant Fusion
 1 Harpie’s Feather Duster
 3 Fragrance Storm
 2 Super Polymerization
 1 Fusion Recycling Plant
2 Predaplanning
 1 Predaplanet
1 Predaplant Verte Anaconda
 1 Greedy Venom Fusion Dragon
 1 Starving Venom Fusion Dragon
 2 Predaplant Dragostapelia
 1 Predaplant Dragostapelia
 2 Predaplanet Chimerafflesia
 1 Thousand-Eyes Restrict
 1 Borreload Savage Dragon
 1 Borrelsword Dragon
 1 Black Luster Soldier – Soldier of CHaos
 1 Aromaseraphy Jasmine
 1 Cross-Sheep
 1 Linkuriboh
 
 
Deck 4: “Frog” + Spirit Deck Featuring “Sword of Kusanagi”
3 Nikitama
 3 Aratama
 3 Dark Dusk Spirit
 1 Fenghuang
 1 Kinka-Byo
 1 Yamato-no-Kami
 3 Swap Frog
 2 Ronintoadin
 3 Dupe Frog
 2 Treeborn Frog
 2 Battle Fader
 1 Swift Scarecrow
3 Sword of Kusanagi
 2 Surface
 2 One for One
 2 Salvage
 1 Foolish Burial
 1 Monster Reborn
 2 Mausoleum of the Emperor
 1 Wetlands
 1 Terraforming
2 Linkuriboh
 1 Relinquished Anima
 1 Knightmare Phoenix
 1 Knightmare Unicorn
 1 Lyrilusc – Assembled Nightingale
 1 Kikinagashi Fucho
 1 Ghostrick Dullahan
 2 Gachi Gachi Gantetsu
 1 Daigusto Fenix
 1 Toadally Awesome
 1 Number 39: Utopia
 1 Number C39: Utopia Ray
 1 Number S39: Utopia the Lightning
 
 
Instructor Created Deck #143: “Nezumihanabi” + “Dice Jar” Deck
Featuring Cards From Phantom Rage!!
3 Nezumihanabi
 3 Dice Jar
 1 Morphing Jar
 2 Spirit of the Fall Wind
 1 Snipe Hunter
2 Hand Destruction
 3 Diced Dice
 1 Monster Reborn
 1 The Shallow Grave
 2 Pot of Extravagance
 2 Book of Eclipse
 2 Book of Moon
1 Burst Rebirth
 2 Back to the Front
 2 Magic Cylinder
 2 Waboku
 3 Dice Re-Roll
 2 Trap Trick
 3 That Six
 2 Junk Sleep
3 Knightmare Unicorn
 3 Knightmare Phoenix
 3 Knightmare Cerberus
 3 Number 85: Crazy Box
 3 Number 50: Blackship of Corn
 
 
Deck Concept
A Deck that combines “Nezumihanabi” and “Dice Jar” with effects that inflict massive damage. By rolling a 6 with the 3rd effect of “Nezumihanabi”, you’ll be able to deal 2000 damage to the opponent, while if “Dice Jar” is flipped face-up, and if you roll a 6, you’ll deal 6000 damage to the opponent, which together should deal 8000 damage.
In order to ensure you roll a 6 with “Nezumihanabi” and “Dice Jar”, use “That Six” to ensure 1, 3 and 5s become 6, while “Dice Re-Roll” lets you roll a dice again.
POINT: In Order To Make Your Dice Rolls Successful…
Ensure the success of “Diced Dice” with the effect of “That Six”.
The effect of “Trap Trick” can set “Dice Re-Roll”, allowing you to ensure the success of dice effects as much as possible.





 
                
                
                
                




